Across
- 4. The structure that makes up a 3D model.
- 6. A point within a 3D Space.
- 7. A face with more than four sides.
- 9. Creating something that can be processed efficiently.
- 10. As a model gets further away the quality reduces.
Down
- 1. Used to indicate direction in a 3D space.
- 2. The collective name for basic shapes in 3D
- 3. Constantly updating.
- 5. The flow of edges/polys.
- 8. The X,Y,Z arrows that can be interacted with in 3d software.
