3D Terminology

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Across
  1. 3. a flat surface that forms part of the boundary of a solid object
  2. 4. the smallest distinguishable cube in a three-dimensional image
  3. 7. a beginning or starting point in a 3D scene
  4. 8. the process of creating a photorealistic 2D image from 3D models
  5. 9. the process of stretching a flat, 2D shape vertically to create a 3D object in a scene
  6. 11. a 3D object representation consisting of a collection of vertices and polygons
  7. 12. a virtual camera from which rendering is performed, also sometimes referred to as 'eye'
  8. 13. a plane figure with at least three straight sides and angles
Down
  1. 1. Mapping the application of patterns or images to three-dimensional graphics to enhance the realism of their surfaces
  2. 2. a curve defined by polynomial interpolation through control points.
  3. 4. a corner point of a polygon
  4. 5. a chip or electronic circuit capable of rendering graphics for display on an electronic device
  5. 6. refers to vertex & rendering primitive connectivity information
  6. 10. Tracing recursively tracing paths of light rays through a 3D scene
  7. 14. a common 3D file format.