Across
- 2. A piece of code that you can easily call over and over again.
- 3. A method of sending information using telephone or television cables.
- 5. Click your mouse button and hold as you move the mouse pointer to a new location.
- 6. Break a problem down into smaller pieces.
- 8. Connected to the Internet.
- 10. Figure out the details of the problems that you are trying to solve.
- 12. loop A loop with a predetermined beginning, end, and increment (step interval).
- 13. A list of steps to finish a task.
- 16. A way to get information out of a computer.
- 19. An algorithm that has been coded into something that can be run by a machine.
- 21. Finding similarities between things.
- 23. A group of computers and servers that are connected to each other.
Down
- 1. The common programming structure that implements "conditional statements".
- 4. The two options used in your binary code.
- 7. Doing something on the internet, usually again and again, to make another personal feel angry, sad, or scared.
- 9. A program that searches for and identifies items in a database that correspond to keywords or characters specified by the user, used especially for finding particular sites on the World Wide Web.
- 11. Attempt to do something
- 12. Feeling annoyed or angry because something is not the way you want it.
- 14. Cause the computer to execute the commands you've written in your program.
- 15. Press the mouse button very quickly two times.
- 17. An instruction for the computer. Many commands put together make up algorithms and computer programs.
- 18. Press the mouse button.
- 20. Able to be relied on as honest or truthful.
- 21. Short for "picture element", the fundamental unit of a digital image, typically a tiny square or dot that contains a single point of color of a larger image.
- 22. Release your mouse button to "let go" of an item that you are dragging.
