Across
- 2. How hard your game is to complete. Easy or hard?
- 4. “verbs” such as flying, jumping, casting spells, or picking up objects
- 8. what is allowed and what isn’t
- 9. items that are used for something in your game
Down
- 1. The setting for your game. Is it 2d or 3d?
- 3. could be an animal, princess, or a racecar
- 5. Keyboards, mice, or joysticks
- 6. What you are trying to achieve in your game
- 7. How complicated your game is.
