Across
- 1. Programs that run on a computer.
- 3. A digital tool used to organize and analyze data.
- 4. Checking whether data is correct and complete.
- 6. Security Protecting computer networks from unauthorized access.
- 8. Finding and solving technical problems.
- 9. A graphical representation of information.
- 12. A decision that determines what happens next in a program.
- 14. A diagram showing the steps in a process.
- 16. The physical parts of a computer.
- 17. Displaying data using graphs or charts.
- 22. A language used to write computer programs.
- 23. Rules for sending information over a network.
- 24. Repeating a set of instructions.
- 25. Programming code that repeats.
Down
- 2. Sending information without wires.
- 5. Examine information to understand it better.
- 7. A choice made by a computer program based on a condition.
- 10. The part of a program that users interact with.
- 11. A computer model of a real-world system.
- 13. A small piece of information sent across a network.
- 15. Wireless technology that connects devices to a network.
- 18. A software application designed for a specific purpose.
- 19. Focusing on the important details while ignoring unnecessary ones.
- 20. A reusable group of instructions that performs a task.
- 21. An organized collection of information.
