Across
- 7. Type of time-travel expedition the company runs
- 8. Idea that all events are pre-decided — contrasted with free will
- 10. What citizens cast in the changed future's election
- 15. Excessive pride — Eckels' belief he can handle anything
- 16. Logical contradiction at the heart of time travel
- 17. Diet type of the T-Rex
- 20. The fate awaiting Eckels at the story's end.
- 21. the ancient era 65 million years ago
- 24. Title's sound — the dinosaur's footsteps and the guns
- 25. Prehistoric levels of this differ — hence the masks
- 26. Client who panics and steps off the Path
Down
- 1. Technique: repeated consonant sounds mimic the weight of the Rex
- 2. The dimension the machine travels through
- 3. Anti-gravity walkway hunters must never leave
- 4. Strict guide who enforces the rules of the hunt
- 5. Technique: early hints that warn of coming disaster
- 6. Comparison using "like/as" — the roar is "a sound of thunder"
- 9. Recurring image or idea — death and consequence here
- 11. Wave-like metaphor for how one act spreads through time
- 12. Clings to Eckels' boots — contains the crushed butterfly
- 13. Apex hunter — what the T-Rex is
- 14. The apex predator the hunters travel back to kill
- 18. who selects which dinosaur is safe to kill
- 19. Office notice that is misspelled in the changed future
- 22. Mood of the altered future — unsettling and strange
- 23. Creature whose death reshapes all of history
