Across
- 4. Who will observe the development failures?
- 6. ______________testing used in games programming
- 9. Inability of a software system or component to perform its required functions within specified performance requirements.
- 10. ____________ testing is done in the lab.
- 14. Who will have a knowledge base of fault/symptoms/failure cases stored in memory?
- 17. ______________testing focuses on finding defects after a major code change has occurred.
- 20. Mistake, misconception, or misunderstanding on the part of a software developer.
- 21. ___________ testing is performed by increasing the number of users suddenly by a very large amount and measuring the performance of the system.
Down
- 1. Introduced into the software as the result of an error. It is an anomaly in the software that may cause it to behave incorrectly, and not according to its specification.
- 2. ___________Am I building the product right.
- 3. Faults or defects are sometimes called ____________
- 5. _____________ dummy routine used in top down
- 7. _____________Testing is primarily concerned with testing that the system can continue to operate under a specific load, whether that be large quantities of data or a large number of users.
- 8. ____________"Are you building the right thing?"
- 11. ____________testing is carried out to check & fine tune system response times
- 12. ____________ testing includes testing the behavior of a software under abnormal conditions
- 13. Associated with software artifacts such as requirements and design documents. Occurring in these artifacts is also caused by errors and is usually detected in the review process.
- 15. Faults are located and repaired___________
- 16. _____________ dummy routine used in bottom up
- 18. ___________is a group of related test cases, or a group of related test cases and test procedures.
- 19. BOX White-box testing is also called _______________.
