ADSI - Johan Garcia

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Across
  1. 2. Representation of an algorithm in geometric figures.
  2. 6. includes both rational numbers and irrational numbers
  3. 7. Connection, correspondence, treatment, communication of someone or something with another person or thing.
  4. 9. programmable digital electronic machine that executes a series of commands to process input data.
  5. 10. code of zeros and ones
  6. 14. ability to have something to achieve the correct performance of a function.
Down
  1. 1. It runs, is rigorously tested, and shown debugged.
  2. 3. Name of symbols in an operation.
  3. 4. Programming, but without the intonation.
  4. 5. is a sequence of characters: (letters, numbers, space, signs or symbols)
  5. 8. combinations of constants, variables, operators, parentheses, etc.
  6. 11. symbolic representation of a quantitative or qualitative attribute or variable.
  7. 12. A compact and informal high-level description of the operating principle of a computer program or other algorithm.
  8. 13. set of computers, nodes and software connected to each other by means of physical devices that send and receive electrical impulses.
  9. 15. sequence of bytes stored on a device.