Across
- 3. Communication that allows data to flow in both directions simultaneously at Layer 1.
- 7. A type of operation that can be performed multiple times without changing the result (often in Application Layer APIs).
- 10. The physical or logical arrangement of a network (Bus, Star, Mesh) at Layer 1/2.
- 11. The process of numbering segments so they can be reassembled in order.
- 13. The practice of dividing a network into smaller, logical sub-networks at Layer 3.
- 17. Session Layer task that adds checkpoints to long data streams.
- 18. The action taken by TCP when a segment is lost or unacknowledged.
- 19. The unique 48-bit hex identifier burned into a Network Interface Card.
Down
- 1. The delay that occurs as data travels through different layers and physical media.
- 2. The boundary between adjacent layers where they exchange information.
- 3. Mechanism used by Layer 4 to prevent a fast sender from overwhelming a slow receiver.
- 4. The Transport Layer process of handling multiple conversations over one connection.
- 5. A common translation task performed at the Presentation Layer.
- 6. The type of "handshake" TCP uses to establish a connection.
- 8. The actual amount of data transmitted over a period of time, often less than bandwidth.
- 9. Used at the Transport Layer to direct data to the correct application (e.g., 80, 443).
- 12. A mathematical value in a header used to detect if data was corrupted during transit.
- 14. A state at the Network Layer where there is more data than the network can handle.
- 15. A legacy device that connects two LAN segments at the Data Link Layer.
- 16. The negotiation process between two devices to establish communication parameters.
