AF121 - Week 13

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Across
  1. 2. Toolkit developers can build an application that is stored on the Subscriber Identity Module (SIM) card and appears in the top-level menu of a feature phone
  2. 5. is a way for smaller merchants to process card payments without a traditional card reader.
  3. 6. experience is when stores sell both online and offline — likely also selling through multiple online channels (i.e. on Amazon, eBay, Facebook, B2B)
  4. 7. commerce includes any monetary transaction completed using a mobile device.
Down
  1. 1. mobile payments are exactly the same as mobile wallets, but are linked to a single brand via a dedicated mobile app.
  2. 3. is a way to carry your credit card or debit card information in a digital form on your mobile device. Instead of using your physical plastic card to make purchases, you can pay with your smartphone, tablet, or smartwatch.
  3. 4. now include: Mobile wallets, also referred to as digital wallets, Contactless mobile payments, Closed loop mobile payments, Money transfers, Mobile point-of-sale (POS) and Carrier payments.