Across
- 3. class An educational program where students learn computer programming skills and develop software applications.
- 4. club A group that promotes the game of chess, providing opportunities for students to learn and play chess together.
- 7. service Voluntary activities that students engage in to support and improve their local community and society at large.
- 9. club An extracurricular activity where students participate in acting, theater productions, and performance arts.
- 10. Physical activities or games that students participate in for exercise, teamwork, and fun after school.
- 11. Additional teaching or assistance provided to students who need extra help with their academic subjects.
- 12. class A structured program where students learn to prepare and cook various dishes and explore culinary techniques.
- 13. club An organized group that helps students develop public speaking skills and critical thinking through debate activities.
Down
- 1. class An instructional course where students learn to speak, read, and write in a foreign language.
- 2. club A group that encourages students to explore and build robots using engineering and programming skills.
- 5. Assigned school tasks that students complete outside of regular class hours to reinforce learning.
- 6. class A creative learning environment where students explore various art techniques and create visual artworks.
- 8. lessons Structured sessions where students learn to play a musical instrument or improve their singing skills.
- 10. club A group that explores scientific concepts and conducts experiments to promote interest and understanding in science.
- 12. An organized group or activity that students can join based on shared interests or hobbies.