Algorithmics 1

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Across
  1. 2. A rule of thumb
  2. 3. Programming I trade space for time. (7, 11)
  3. 5. I can only store a fixed number of elements.
  4. 8. Graph that has no cycles, loops or double edges
  5. 9. I am not simple
  6. 10. I take the best option
  7. 14. Graph where edges only go in one direction
  8. 17. complexity The time taken by an algorithm to run for a given an input size (4, 9)
  9. 18. A term used to describe problems not solvable by Turing machines.
  10. 20. A graph that connects all nodes with the smallest sum of weights
Down
  1. 1. In what group am I?
  2. 4. I go back at a dead end
  3. 6. I follow a First In First Out order
  4. 7. A function which calls itself
  5. 11. An algorithm for finding the shortest path between two nodes on a graph
  6. 12. Force Technique for trying every possibility (5, 5)
  7. 13. A logical argument that demonstrates that a statement is true or false
  8. 15. Graph where every node is connected to every other node
  9. 16. Problems that can be verified in polynomial time
  10. 19. I am used to notate time complexity