Across
- 4. A hierarchical structure with nodes.
- 5. A symbol that performs a calculation (e.g., +, -).
- 7. A node with no children in a tree.
- 9. Instructions written in a programming language.
- 12. Control: Managing changes to code.
- 13. Code: Original code written by a programmer.
- 14. A step-by-step procedure to solve a problem.
- 16. A system for tracking code changes
- 19. Loop: Repeats code a specific number of times.
- 20. Rules that define the structure of code.
Down
- 1. A number with a decimal point.
- 2. A function associated with an object.
- 3. A base-16 number system using 0-9 and A-F.
- 6. Code: The lowest-level programming language, directly understood by the computer’s CPU.
- 8. Text in the code meant for programmers, ignored by the computer.
- 10. Converting encrypted data back to its original form.
- 11. Error: A flaw in the algorithm causing incorrect results.
- 15. A specialized tree-based data structure.
- 17. Table: A structure mapping keys to values.
- 18. Search: Efficient algorithm for finding items in a sorted array.
