Across
- 4. A diagram that represents an algorithm using symbols.
- 7. checking if a condition is true or false.
- 8. A step-by-step set of instructions to solve a problem.
- 11. Suitable
- 12. Performs a specific task and can be reused.
- 14. To fix something
Down
- 1. repeated structure
- 2. A data type with only two values: true or false.
- 3. if/else
- 5. Describes the order of steps in an algorithm.
- 6. A logical statement that is evaluated in a decision.
- 9. Describe how ideas are shown visually.
- 10. A symbol used in conditions to compare values.
- 13. locate symbols or errors
