Across
- 4. Farm the original name of the farm before the animals rename it.
- 6. the house where the pigs later move in and begin living like humans.
- 7. Frederick the cruel farmer of Pinchfield who tricks Napoleon and destroys the windmill.
- 9. the large machine the animals build to produce electricity and help with work.
- 15. the intelligent pig who plans the windmill and is chased away by the dogs.
- 17. Commandments the original rules of Animalism written on the barn wall.
- 19. the pig who explains and justifies Napoleon’s decisions to the animals.
- 20. Pilkington the easygoing farmer of Foxwood who later cooperates with Napoleon.
- 21. the rules written on the barn wall that all animals must follow.
- 22. of the Cowshed the fight where the animals defend the farm from Mr Jones and the farmers.
- 23. the animals who repeat slogans and support Napoleon without thinking.
- 24. the old donkey who is intelligent but usually quiet and cynical.
Down
- 1. the system of ideas that teaches animals to live free from humans.
- 2. Jones the farmer who originally owns Manor Farm.
- 3. the animals Napoleon secretly raises to act as his guards.
- 5. the birds sent out to spread news of the rebellion to other farms.
- 8. the event when the animals drive Mr Jones off the farm.
- 10. the horse who likes ribbons and sugar and later leaves the farm.
- 11. the kind female horse who worries about the other animals.
- 12. the strong and loyal horse who believes in working harder.
- 13. Major the old pig whose speech inspires the animals to rebel.
- 14. the drink the pigs start to enjoy after they move into the farmhouse.
- 16. Farm the new name of the farm after the animals take control.
- 18. the pig who becomes the leader of Animal Farm.
