AP CSP Crossword#3

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Across
  1. 2. Used to make logical associations between boolean values
  2. 4. Code that you put inside an if statement or while-loop.
  3. 7. Actually gives the command, so the computer will run the code for that function.
  4. 8. A variable passed in from outside the function
  5. 13. Control structure that lets us run either one section of code or another depending on a test.
  6. 14. To teach the computer a new command and explain what it should do when receiving that command.
  7. 15. Lets us change the flow of the code.
  8. 16. Giving it an initial value.
  9. 17. A way to teach Karel a new word
Down
  1. 1. A true or false value.
  2. 3. This is the function that is called when you click run.
  3. 4. Used to make comparisons between values.
  4. 5. Defining it for the first time.
  5. 6. A symbol or container that holds a value.
  6. 9. Lets us repeat code a fixed number of times.
  7. 10. Control structure that lets you ask a question to the program and only run code if the answer is true.
  8. 11. Lets us repeat code as long as something is true.
  9. 12. The part of a function that contains the commands