Across
- 3. A statement which allows code to be executed multiple times.
- 9. The behavior of a program during execution, often described by how a user interacts with it.
- 12. An object which has multiple containers. This allows it to hold multiple values.
- 13. A statement used which checks a condition to see if it is true or false, and then takes action based on the result.
- 14. is a named group of programming instructions that may have a parameter and return values. - AKA method, function, or constructor depending on the language
- 15. The problem being solved or creative interest being pursued through the program. (in AP it must be more than to "entertain")
- 16. line of code in the main program that runs a program, algorithm or sub code separate from itself.
- 20. An ordered sequence of elements; AKA Array; Allows multiple items to be represented in a single variable.
- 21. Selection determines which parts of an algorithm are executed based on a condition being true or false. (if/else statement)
- 23. A finite set of instructions that accomplish a specific task. Can be constructed using a combination of sequencing, selection and iteration.
- 25. the repetition portion of an algorithm. Repeats until a given condition is met or for a specific number of times.
- 27. data that are sent to a computer for processing by a program. Input can come in a variety of forms, such as tactile (through touch), audible, visual, or text. An event is an action such as a click and supplies input data to a program.
- 28. A container which is used to hold information that can be used later in the code.
- 30. any data that are sent from a program to a device. Program output can come in a variety of forms, such as tactile, audible, visual, movement, or text.
Down
- 1. the repetition portion of an algorithm. Repeats until a given condition is met or for a specific number of times.
- 2. statement tells a program to execute different actions depending on whether a condition is true or false
- 4. Operator An operator which is used to compare arguments.
- 5. Loop A loop which proposes an argument where if something is true or false it will run a designated code.
- 6. Loop A loop that always runs at least once and then checks the condition.
- 7. The act of storing a value in a variable.
- 8. If A statement which checks a condition to see if it is true or false, and then takes action based on the result.
- 10. Loop A loop which will act for a set number of times before canceling.
- 11. multiple lines of code that are in order and come from the same procedure.
- 17. Operator An operator which is used to set a variable to be equal to a string, number, Boolean operator, list, or date.
- 18. To try to find errors in code and then fix them.
- 19. being used: Using a list means the program is creating new data from existing data or accessing multiple elements in the list.
- 22. an argument that is passed into a procedure or algorithm.
- 24. One of the most common variables , it is used to store text, numbers, symbols, and other characters.
- 26. A tool used to explain what code does and to tell JavaScript to ignore code temporarily.
- 29. The values of the parameters when a procedure is called.
