Across
- 3. these individuals serve as teachers or counselors to the hero. Sometimes they work as role models and often serve as a father or mother figure.
- 7. loyal companions will to face any number of dangers in order to be together.
- 9. evil incarnate; this character offers worldly goods, fame, or knowledge in exchange for possession of the soul.
- 10. the actual ceremonies the initiate experiences that will mark his rite of passage into another state
- 13. the gods most often intervene on the side of the hero to assist him in his quest
- 16. the hero's "ride or die"; their duty is to protect the hero (sometimes called the sidekick)
- 17. Usually an ordinary person who is suddenly thrown into a problem or situation that requires a heroic deed.
- 18. a descent from a higher to a lower state of being. Involves a loss of innocence and often accompanied by an expulsion from a kind of paradise
- 20. Category of Archetypes featuring plot events that the hero encounters throughout their journey
Down
- 1. a monster usually summoned from the deepest, darkest parts of the human psyche to threaten the lives of the hero/heroine
- 2. either physical or psychological and cannot be fully healed; the wound typically aches and drives the sufferer to desperate measures
- 4. Category of Archetypes featuring places, concepts, or objects that carry the same meaning across different storylines
- 5. The hero possesses or is given an object used to fight the forces of evil. The item has magical properties or power
- 6. a transition into adult life; passing of the torch
- 8. a story structure in which a hero goes on an adventure, is victorious in a decisive crisis, and comes home changed or transformed.
- 11. the search for someone or something which, when found and brought back, will restore fertility to a wasted land, which is mirrored in a leader's illness and disability
- 12. A pattern, prototype, perfect example, or model from which all similar things of the same type are copies or imitations.
- 14. A traditional story about gods, ancestors, or heroes, told to explain the natural world or the customs and beliefs of a society.
- 15. shows that nature is on the side of the hero
- 19. to save the kingdom, to win the fair lady, to identify himself so that he may reassume his rightful position, the hero must perform some nearly superhuman deed