Across
- 2. Case-based diagnostic system
- 8. annealing Escape to the local extreme allowing "bad moves" but gradually decreasing their size and frequency
- 10. networks Learning consisting of adjusting the bond weights of a network of single processing units (“neurons").
- 14. algorithm Iterative process related to a structured population, candidate for solving challenges in a given domain.
- 15. Designed for clustering binary vectors
- 16. life To build fully autonomous intelligent agents
- 17. open space Web of agents, wherein each agent typically corresponds to a mini-application.
- 18. First gaming device to track human body movement
Down
- 1. Propositions that are accepted without demonstration
- 2. based reasoning Integrates the memorization process with a thinking model composed of learning, understanding and problem solving.
- 3. language processing Machines analyze and understand language and speech as it is spoken, ex. Siri
- 4. Logic programming language
- 5. First computer program to defeat a professional human player
- 6. mcCarthy First to publish a proposal for the use of mathematical logic for programming.
- 7. Process of making the system able to learn.
- 8. laws Each programmer obeys these laws and assumes that the other programmers have also complied with the laws.
- 9. Algorithm that determines the optimal strategy for max player deciding which next best move to make.
- 11. agent Example of a Software agent
- 12. learning Branch of Artificial Intelligence that is based on the idea that systems can learn from data, identify patterns and make decisions with minimal human intervention.
- 13. Former of theory of natural selection of species
