Across
- 4. When a computer or person gets better at something by studying or practicing.
- 6. A machine that can do tasks on its own, often using sensors or programming.
- 8. Special instructions written in computer language that tell machines what to do.
- 10. A tool or device made to do work, often using power like electricity or motors.
- 11. An item or program that helps you get something done.
- 12. information that computers use to learn, such as numbers, words, or pictures.
- 13. Something that uses computers or electronics instead of paper or real-world tools.
- 16. A machine that follows instructions to do things like math, writing, or games.
- 17. Looking for information, often using a computer or the internet.
- 18. A computer program that can talk or chat with people, usually by typing.
Down
- 1. A group of instructions a computer follows to complete a task.
- 2. Describes machines that can think or respond inways that seem intelligent.
- 3. Something that you can see or interact with on a screen but isn't physically there.
- 5. The sound made when talking; some Al tools can recognize and respond to it.
- 7. A design or rule that repeats and helps computers understand how things work.
- 9. Knowing what is right or wrong when using Al or making decision.
- 14. A set of rules or steps a computer follows to solve a problem or make a decision.
- 15. Tools, machines, or systems that are created to solve problems or help people.
