Across
- 2. Data acted upon by instructions
- 4. Starting address for relative addressing
- 8. External event-triggered action
- 13. A register that stores data from memory
- 15. Basic Input/Output System
- 18. Command for the CPU
- 21. CPU instruction cycle
- 22. Addressing based on the current location
- 24. Low-level programming language
- 25. Finding and fixing code errors
- 26. Addressing mode using a specific address
Down
- 1. Referencing via a pointer or address
- 3. Storage for program data
- 5. Using labels or symbols for addresses
- 6. Manipulating individual bits
- 7. CPU data storage location
- 9. Translates high-level code to assembly
- 10. Specifying data location
- 11. Addressing where the value is embedded in an instruction
- 12. Computer architecture with shared memory
- 14. Operation code in instructions
- 16. Abbreviation for an assembly instruction
- 17. Fixed address referencing
- 19. Difference between addresses
- 20. Arithmetic and Logic Unit
- 23. Addressing with an offset
