Across
- 2. data type - a single letter, digit or symbol
- 3. run a sequence of code based on whether a condition is true or not.
- 4. Create a variable and assign a datatype to it.
- 6. data type - text
- 8. an identifier used in code to access a value that does not change.
- 11. data type - a decimal number
- 12. the datatype returned by Console.Input()
- 16. A name used to identify something in code
- 18. A subroutine that does something but does not return a value
- 19. joining two strings together
- 20. repeat a sequence of code multiple times.
Down
- 1. a variable used to pass data into a subroutine
- 5. setting a variable to a new value
- 7. a named place in memory where values are stored. The names are used to access and change the values in a program
- 9. A subroutine that returns a value
- 10. change a value from one data type to another
- 12. a set of instructions that are executed one after another.
- 13. data type - whole number
- 14. data type - a decimal number
- 15. data type - True or False
- 17. a symbol that determines what operation should be performed
