Hardware 1-20

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Across
  1. 1. a manually activated mechanism on a keyboard used for entering a character or command into a computer system; a field in a record which is used to identify that record uniquely
  2. 5. disconnect or interrupt; stop working, through wear or damage, make or become inoperative
  3. 6. (of a machine, a business, etc.) a sudden drop in value or failure; the sudden and complete failure of a disk drive
  4. 7. a device capable of converting audio or video signals into a different form, for example from digital to analogue
  5. 10. a defect in a hardware device or component
  6. 11. the period of time when sth is not in operation, especially as a result of a malfunction
  7. 13. a manual control or cursor device, as one attached to a computer or a video game
  8. 15. a small piece of silicon or other semi-conductive material on which circuits can be placed
  9. 17. a hardware component that supplies power to a device, enabling it to work without a power cord
  10. 18. a part or element of a larger whole, especially a part of a machine or vehicle, software or hardware
Down
  1. 2. become or make larger or more extensive
  2. 3. an electromechanical device that reads from and writes to disks
  3. 4. a piece of thick, stiff paper or thin pasteboard, used for writing or printing on; a circuit board that can be inserted in a computer to add extra facilities or memory
  4. 6. the part of a computer in which operations are controlled and executed
  5. 8. an electronic device designed for performing operations on data at a high speed
  6. 9. an arrangement of parts or elements in a particular form, figure, or combination; the particular choice and interconnection of hardware items that make up a particular computer system
  7. 12. a piece of fiberglass or other material upon which an array of computer chips is mounted
  8. 14. a standard for a short-range wireless interconnection of mobile phones, computers and other electronic devices
  9. 15. change into sth of a different form or property
  10. 16. a single set of hardware operations, especially that by which memory is accessed and an item is transferred to or from it, to the point at which the memory may be accessed again