Across
- 3. The acronym for the software that developers use to create augmented reality applications.
- 4. Reality A term for the combination of physical and digital worlds in augmented reality.
- 5. Reality A technology that overlays digital information onto the real world.
- 6. Camera A device that captures the real world and displays it in a virtual environment.
- 8. The process of mapping digital content onto physical objects or spaces in real-time.
- 9. Headsets These devices, like the Microsoft HoloLens, provide immersive AR experiences.
Down
- 1. Go The popular smartphone game that brought augmented reality into mainstream gaming.
- 2. Interaction The field of study focused on how humans interact with computer-generated environments.
- 5. Navigation Using AR to display information, such as directions, on a real-world view.
- 7. Recognition A common feature of AR apps that detects flat surfaces to place digital objects.
