Augmented Reality, Virtual Reality, Mixed Reality

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Across
  1. 5. AR mobile game that became a global sensation in 2016.
  2. 6. Describes the level of engagement and the feeling of being fully absorbed in a virtual environment, a key goal in VR design.
  3. 7. The use of computer algorithms and hardware to understand and interact with the physical world in real time, a fundamental concept in MR.
  4. 10. A term often used to describe the blending of the real and virtual worlds.
  5. 12. A company known for its HoloLens MR headset.
  6. 14. The opposite of "virtual"
  7. 16. VR technology often used for immersive 3D gaming.
  8. 18. A type of VR headset with a standalone design, no external computer required.
  9. 19. The "M" in MR.
  10. 20. VR headset created by HTC and Valve.
Down
  1. 1. Type of reality where digital content is overlaid onto the real world.
  2. 2. Technology that immerses users in a computer-generated environment
  3. 3. The "A" in AR.
  4. 4. Technology that allows the user to interact with both the real and virtual worlds simultaneously.
  5. 8. Abbreviation for the technology that combines the real and virtual worlds.
  6. 9. A 3D virtual object that appears to exist in the real world when viewed through MR devices, giving it a sense of depth and interaction with the environment.
  7. 11. A famous VR headset developed by a company known for its search engine.
  8. 13. A popular VR platform developed by Facebook.
  9. 15. VR platform developed by Sony for PlayStation.
  10. 17. A term used to describe a person's perception of being physically present in a non-physical environment.