Across
- 5. A distinctive attribute or aspect of something
- 7. The process of identifying and removing errors from computer hardware or software
- 11. A part or element of a larger whole, especially a part of a machine or vehicle
- 12. A new version of a piece of computer hardware or software
- 13. In formal language theory and computer programming
Down
- 1. Another term for subroutine
- 2. A high-level general-purpose programming language
- 3. The set of available colors from which an image can be made
- 4. An iterative design process in which designers focus on the users and their needs in each phase of the design process
- 6. An action or occurrence recognized by software
- 8. The main means of mass communication (broadcasting, publishing, and the internet) regarded collectively
- 9. Put data into a computer
- 10. A graphical user interface widget in the form of side sheets or surfaces containing supplementary content that may be anchored to