Basic Concepts of Computing

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Across
  1. 2. Software used to control and maintain your computer.
  2. 5. Software used to do productive work and accomplish specific tasks.
  3. 10. Users must pay a license fee to use the the software. No source code is provided.
  4. 11. Software made available with a license that allows you to access and modify the source code, but not sell the software.
  5. 13. The way of getting both data and instructions into a computer.
  6. 14. Physical components and devices, the parts of a computer you can touch.
Down
  1. 1. Raw, Unprocessed facts.
  2. 2. The programs - sets of instructions - that tells the computer/device what to do.
  3. 3. A way of allowing the computer to show the results of the processing it has done.
  4. 4. Software distributed freely, but only for a limited time or limited functionality. You do not receive the source code.
  5. 6. Input, Processing and Output model
  6. 7. The result of processing data into meaningful facts.
  7. 8. Software which is distributed freely. You do not receive the source code. There is no limitation on the time or functionality.
  8. 9. The programming code used to develop a specific application.
  9. 12. A multi-purpose electronic tool that can receive data (input), process the data and output results.