Basic Programming concepts

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Across
  1. 2. Set of steps that must be done in order to accomplish something
  2. 3. This programming style is based on the messages sent between objects to perform actions on the data
  3. 4. Every sentence given to the computer in order to execute an action such as "Open the file".
  4. 5. The blueprint from which all the objects with the same states and behaviors are created.
  5. 6. Locations in memory where a value will be stored
  6. 8. The rules and the correct order to combine commands to perform an action or a set of actions.
  7. 9. One of the applications of object-oriented in programming
Down
  1. 1. A value stored that will not change its value.
  2. 2. Set of instructions that a computer can interpret in order to receive data, process it and get an output
  3. 7. System which is designed to facilitate the writing of computer programs