Across
- 2. used in sending data that collected from buffer
- 5. is used to describe the size of client's address.
- 7. that operate on user-defined byte strings. There are 3 byte-operation (Standard - not being terminate by NULL) which is memcpy, memcmp and memset.
- 8. is used as the size of the server's address structure.
- 9. used as a client process connects a socket descriptor to establish a connection with a server
- 10. is a normal Unix system call to end a socket or a file
Down
- 1. can specifies how many connection request can be queued by Kernel while it waits for the server to execute the accept() system call.
- 3. connection request on the queue and creates another socket with the same properties accepted by a server
- 4. or server's address = struct sockaddr * servaddr
- 6. used for a server indicates that it is willing to receive a connection from any client
