Across
- 1. used in sending data that collected from buffer
- 3. can specifies how many connection request can be queued by Kernel while it waits for the server to execute the accept() system call.
- 5. is used to describe the size of client's address.
- 8. or server's address = struct sockaddr * servaddr
- 9. connection request on the queue and creates another socket with the same properties accepted by a server
- 10. used for a server indicates that it is willing to receive a connection from any client
Down
- 2. used as a client process connects a socket descriptor to establish a connection with a server
- 4. is a normal Unix system call to end a socket or a file
- 6. that operate on user-defined byte strings. There are 3 byte-operation (Standard - not being terminate by NULL) which is memcpy, memcmp and memset.
- 7. is used as the size of the server's address structure.
