Across
- 1. Batman's high-tech, heavily armored vehicle used to navigate Gotham and pursue criminals with speed and precision.
- 3. Batman's hidden base under Wayne Manor, equipped with advanced technology, crime-solving tools, and his arsenal of gadgets.
- 4. City: The dark and brooding city where Batman operates, known for its rampant crime and corrupt institutions.
- 7. A bat-shaped weapon, used by Batman for combat and incapacitating foes, designed to return to him like a boomerang.
- 9. Pennyworth: Bruce Wayne’s loyal butler and confidant, who provides moral support, wisdom, and aid in Batman’s mission to protect Gotham.
Down
- 2. A powerful light projector that shines the bat emblem into the night sky, signaling Batman that he is needed by the Gotham Police.
- 5. Joker: Batman's most unpredictable and dangerous enemy, a criminal mastermind who thrives on chaos and psychological warfare.
- 6. Asylum: A psychiatric institution in Gotham that holds Batman’s criminal adversaries, including many of his most dangerous enemies.
- 7. Wayne: A billionaire who leads a double life as Batman, driven by the loss of his parents to rid Gotham of crime and protect the innocent.
- 8. Batman’s trusted companion and crime-fighting partner, often depicted as a young, brave hero learning under Batman's guidance.