Across
- 1. events that cue or elicit a certain behavior.
- 5. aversive control
- 6. punishment that has an aversive stimulus added after the behavior to decrease the frequency of a behavior.
- 7. Therapy that focuses on direct observable behavior.
- 8. a process involving receiving ones present experience without judgment
- 10. punishment that has a reinforcing stimulus removed following the behavior to decrease the frequency of the targeted behavior.
Down
- 2. the environmental events on behavior are mainly determined by this process
- 3. an assessment to help clients produce behavior change by changing environment events.
- 4. conditioning that involves a type of learning in which behaviors are influenced mainly by the consequences that follow them.
- 9. conditioning that refers to what happens prior to learning that creates a response through pairing.
