Across
- 3. Device – Hardware that allows a user to enter data into a computer (examples: keyboard, mouse, microphone).
- 4. (Central Processing Unit) – Known as the "brain" of the computer; processes instructions and performs calculations.
- 7. Software (Apps) – Programs designed for end-users to perform tasks (examples: Word, Excel, Photoshop, games).
- 11. Drive – Long-term storage device for files, applications, and the operating system.
- 12. Tools (Dev Tools) – Software that helps programmers build, test, and debug applications (examples: Visual Studio, Unity, Eclipse).
- 13. – The physical parts of a computer system (can be touched).
- 14. System (Fan/Heatsink) – Keeps the CPU and other parts from overheating.
- 15. Interface Card (NIC) – Hardware that allows computers to connect to a network.
- 16. (Random Access Memory) – Temporary memory that stores data the computer is actively using; erased when the computer is turned off.
Down
- 1. Device – Hardware that receives data from a computer and presents it to the user (examples: monitor, printer, speakers).
- 2. – The programs and instructions that tell the hardware what to do.
- 5. System (OS) – System software that manages hardware, software, and provides a user interface (examples: Windows, macOS, Linux).
- 6. – The main circuit board that connects and allows communication between all components.
- 8. Supply (PSU) – Provides electrical power to the computer.
- 9. (Solid State Drive) – A faster type of storage device that has no moving parts.
- 10. – Any external device connected to the computer (examples: printer, external hard drive, webcam).
