Across
- 2. Type of frame when you fail to knockout all 10 pins
- 3. Getting a strike or spare
- 5. Curveball
- 7. Tool
- 10. Used to aim
- 13. Knocking out all pins on first ball
- 14. A game without any open frames
- 15. 4 pin cluster
- 17. 300
- 18. Strike zone
Down
- 1. starting point
- 4. 2 strikes in a row
- 6. 200+
- 8. Oiled surface
- 9. Stepping outside of the approach
- 11. Knocking out all pins on second ball
- 12. Fail!
- 13. 2 or more pins with space between
- 16. 3 strikes in a row
- 18. Target
