Across
- 5. The wooden or synthetic runway area where a bowler takes their steps before releasing the ball.
- 7. Rolling two strikes in a row.
- 8. The frontmost pin in the triangle setup, officially known as the 1-pin.
- 9. Throwing the ball through the air so it lands far down the lane with a thud.
- 10. Completing an entire game without a single open frame, meaning every frame has a strike or a spare.
- 13. The sweet spot between the front pins that gives you the best chance for a strike.
- 15. The center pin in the setup, officially known as the 5-pin.
- 16. Failing to knock down all 10 pins after both rolls in a frame.
- 19. Knocking down all 10 pins on the first roll of a frame.
- 20. A shot that crosses over the center of the lane and hits the opposite side of the headpin from where it was thrown.
- 21. Rolling three strikes in a row.
Down
- 1. Knocking down all remaining pins on the second roll of a frame.
- 2. One of the 10 individual turns that make up a standard game of bowling.
- 3. The boundary line separating the walkway from the oiled lane that players cannot cross.
- 4. Rolling four strikes in a row.
- 6. The two sunken channels running alongside the lane that catch errant balls.
- 11. A stray pin that bounces or slides across the pin deck to knock down another standing pin.
- 12. A ball that curves as it rolls toward the pins.
- 14. The flat area at the very end of the lane where the 10 pins stand.
- 17. Rolling 12 consecutive strikes to achieve the maximum possible score of 300.
- 18. The hardest split in bowling, leaving only the two farthest back corner pins standing.
- 19. A difficult spare leave where the headpin is down, and two or more non-adjacent pins remain standing.
