CAAMP

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Across
  1. 2. minimal instruction set computing.
  2. 3. a series of instructions that are simulataneously fetch, decode, execute, write.
  3. 5. multiple physical components of a computer.
  4. 6. Neumann a computer architecture with stored program using memory, processor, inputoutput.
  5. 9. register for offset of an address into memory.
  6. 10. second operand of instruction.
  7. 11. a hardwarelevel operation for an instruction.
  8. 14. a branch in BoehmJacopini Theorem.
  9. 16. an operation in BoehmJacopini Theorem.
  10. 18. a lastin firstout computer architecture.
  11. 19. highspeed memory element in a processor for operands, results, instructions, or addresses.
  12. 21. execution unit with registers, instruction decoder, arithmeticlogic unit, control unit.
  13. 24. counter register for address of current instruction.
  14. 25. an architecture where memory is accessed only by load and store operations
  15. 26. an organization of hardware or software system.
  16. 28. single instruction set computer but not CISC.
  17. 29. prediction a way of solving hazards.
  18. 32. a register for storing intermediate results.
  19. 34. retrieve an instruction.
  20. 36. register for sequential count from initial value.
  21. 38. determine instruction operations.
  22. 39. multiple processor computer.
  23. 40. zero instruction set computer.
Down
  1. 1. first operand of instruction.
  2. 2. a store of datum and instructions.
  3. 4. list of instructions executed on a processor for a purpose.
  4. 7. part of an instruction for the operation.
  5. 8. branch backwards to repeat sequence of instructions
  6. 11. a microinstruction sequence.
  7. 12. one instruction set computing.
  8. 13. a small, fast memory that is a buffer for slower memory.
  9. 15. program a computer that stores datum and instructions in memory.
  10. 17. parameter of instruction, datum, address, pointer.
  11. 20. instruction parallelism on a single processor.
  12. 22. process datum with an instruction.
  13. 23. register register of status from execution of instruction.
  14. 27. set set of instructions used by a machine.
  15. 29. a subsystem that transfers data between computer elements.
  16. 30. result from execution of instruction.
  17. 31. branch branch operation but upon logical condition.
  18. 33. a computer architecture with physically separate memory for datum and instructions.
  19. 35. a datum value for location in memory of operand
  20. 37. instruction for a nothing operation.