Cataldo Video Game terms

1234567891011
Across
  1. 3. any activity that can be timed, that one person can do faster than another
  2. 6. law that protects a particular expression in words or pictures.
  3. 8. the subcategory of games with fairly well-defined methods and appeal to players.
  4. 9. feeling like you’re really into the game, as though you’re really “there”.
  5. 10. the heart of any game. What happens? What does the player
  6. 11. the contractual date at which certain elements of a game should have reached
Down
  1. 1. the visual aspects of a game, particularly art.
  2. 2. time when a player is not actually participating in the game,
  3. 4. In video game shooters, staying in one well-concealed, easily-defended place in order to shoot lots of competitors without being vulnerable.
  4. 5. a movie inserted into a video game to help advance the narrative. Now largely displaced by cut scenes.
  5. 6. a video created using the game program rather than a separate video editor,and inserted into the game to advance the story.
  6. 7. the term often used to refer to the game that is still in play testing stage. Sometimes we also talk about alpha testing which comes before the beta-testing.