Cataldo Video Game terms

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Across
  1. 2. a movie inserted into a video game to help advance the narrative. Now largely displaced by cut scenes.
  2. 5. a game representing a war, usually a two-sided battle or a larger war which might have more than two sides.
  3. 7. FPS is an acronym for this; not frames per second
  4. 10. any activity that can be timed, that one person can do faster than another
  5. 12. In video game shooters, staying in one well-concealed, easily-defended place in order to shoot lots of competitors without being vulnerable.
  6. 16. law that protects a particular expression in words or pictures.
  7. 17. time when the player is not participating.
  8. 18. the means by which the player interacts with the game.
  9. 20. the heart of any game. What happens? What does the player do?
  10. 21. the subcategory of games with fairly well-defined methods and appeal to players.
  11. 22. the visual aspects of a game, particularly art.
Down
  1. 1. VR is an acronym for this
  2. 3. feeling like you’re really into the game, as though you’re really “there”.
  3. 4. a video created using the game program rather than a separate video editor,and inserted into the game to advance the story.
  4. 6. RPG is an acronym for this
  5. 8. NPC is an acronym for this
  6. 9. a strong form of protection of specific kinds of intellectual property that costs thousands of dollars.; rhymes with combattant
  7. 11. the term often used to refer to the game that is still in play testing stage. Sometimes we also talk about alpha testing which comes before the beta-testing.
  8. 13. some item or other element that can be picked up that confers a usually temporary increase in capability on a player character.
  9. 14. the contractual date at which certain elements of a game should have reached a defined state.rhymes with "tile throne"
  10. 15. A type of game where the action is divided into turns
  11. 19. Video game genre in which a principal activity is running, leaping, and jumping,and leaping from one platform to another