Across
- 2. a movie inserted into a video game to help advance the narrative. Now largely displaced by cut scenes.
- 5. a game representing a war, usually a two-sided battle or a larger war which might have more than two sides.
- 7. FPS is an acronym for this; not frames per second
- 10. any activity that can be timed, that one person can do faster than another
- 12. In video game shooters, staying in one well-concealed, easily-defended place in order to shoot lots of competitors without being vulnerable.
- 16. law that protects a particular expression in words or pictures.
- 17. time when the player is not participating.
- 18. the means by which the player interacts with the game.
- 20. the heart of any game. What happens? What does the player do?
- 21. the subcategory of games with fairly well-defined methods and appeal to players.
- 22. the visual aspects of a game, particularly art.
Down
- 1. VR is an acronym for this
- 3. feeling like you’re really into the game, as though you’re really “there”.
- 4. a video created using the game program rather than a separate video editor,and inserted into the game to advance the story.
- 6. RPG is an acronym for this
- 8. NPC is an acronym for this
- 9. a strong form of protection of specific kinds of intellectual property that costs thousands of dollars.; rhymes with combattant
- 11. the term often used to refer to the game that is still in play testing stage. Sometimes we also talk about alpha testing which comes before the beta-testing.
- 13. some item or other element that can be picked up that confers a usually temporary increase in capability on a player character.
- 14. the contractual date at which certain elements of a game should have reached a defined state.rhymes with "tile throne"
- 15. A type of game where the action is divided into turns
- 19. Video game genre in which a principal activity is running, leaping, and jumping,and leaping from one platform to another
