Chapter 13: Impact of Computing

123456789101112131415161718192021222324
Across
  1. 5. Near-Field Communication technology used for wireless identification of inventory items
  2. 6. Improved feature of education and communication tools due to computing advances
  3. 8. Type of vehicles that can operate without human intervention using AI technology
  4. 13. Online business model that allows customers to purchase items over the Internet
  5. 16. The transition from analogue to digital transmission methods in communications
  6. 17. Automated kiosks that allow customers to scan and pay for items themselves
  7. 19. Communication involving multiple types of media like text, images, audio and video
  8. 21. Machine-readable code used to uniquely identify products for inventory management
  9. 23. Process enabled by the Internet allowing diverse cultures to interact and share ideas
  10. 24. Online platforms that allow users to create and share content with others
Down
  1. 1. Notice that offenders may be required to put up against false posts under POFMA
  2. 2. AI-generated content that convincingly depicts people doing things they never did
  3. 3. False or misleading information that spreads through digital platforms
  4. 4. Global Positioning System that provides widespread access to navigational services
  5. 7. Rate that measures how much users actively interact with social media posts
  6. 9. Process of counting and recording inventory that computers have made more efficient
  7. 10. Protection against digital attacks that may compromise privacy and data
  8. 11. Payment method that uses computer networks instead of physical money
  9. 12. Type of learning that can be customised to individual student needs using technology
  10. 14. Computer program used by social media sites to determine which posts to promote
  11. 15. Process used by social media platforms to authenticate notable user accounts
  12. 18. Learning approach enabled by digital tools where students work together remotely
  13. 20. Feature of social media sites where posts from other users are displayed as a stream
  14. 22. Singapore's Protection from Online Falsehoods and Manipulation Act passed in 2019