Across
- 6. Individuals or organizations that control what information is selected, produced, distributed, or made available to the public.
- 7. The ownership of multiple media companies or outlets by a small number of large corporations.
- 8. Communication that occurs in real time, with participants interacting simultaneously.
- 11. Presentations delivered through some form of communication technology or media rather than solely through face-to-face interaction.
- 12. Communication that does not occur in real time; participants can send and receive messages at different times.
Down
- 1. Digital files that contain moving images, often with audio
- 2. An abrupt transition between two shots that creates a noticeable break in time or action.
- 3. Individuals who use their online presence and social media platforms to influence the opinions, behaviors, or purchasing decisions of others.
- 4. The top or beginning part of something.
- 5. Digital recordings that contain sound.
- 9. The process of influencing what issues people think about and how they think about those issues.
- 10. Technologies, websites, or services that allow users to create, share, access, or interact with content.
