Across
- 2. numbers with decimals
- 4. separate units of programming that perform one function and contain all the information needed to execute the function
- 5. characteristics associated with an object
- 8. positive and negative real whole numbers
- 9. condition that occurs when an object touches another object
- 10. which logical operators are used to have multiple conditions or events
- 11. definition subroutines that are defined by their attributes and properties
Down
- 1. a subroutine or variable that works everywhere in the program
- 3. attributes assigned to an object, such as visibility, interactivity, and movement
- 5. a computer script that performs the steps needed to solve a problem
- 6. the most basic example of a logic statement is what statement
- 7. a subroutine or variable that does not have persistence outside of the module in which it was declared
- 9. in a video game, the formal term for an action is what
