Chapter 5

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Across
  1. 1. Numeric password, either assigned by a company or selected by a user.
  2. 4. Symbol on a computer screen, usually a blinking vertical bar, that indicates where the next character a user types will appear. See also insertion point.
  3. 5. Free-standing computer that usually includes a touch screen.
  4. 10. input Process of capturing full-motion images and storing them on a computer’s storage medium.
  5. 11. Small symbol displayed on a computer screen whose location and shape changes as a user moves a pointing device.
  6. 13. reader Reading device that reads information on an RFID tag via radio waves.
  7. 15. key Key that switches between two states each time a user presses the key.
  8. 17. Device that consists of a keyboard, a monitor, a video card, and memory, which often all are housed in a single unit.
  9. 18. Series of related instructions that tells a computer what tasks to perform and how to perform them. See also software.
  10. 21. Stationary pointing device with a ball on its top or side.
  11. 23. With digital cameras, refers to transferring a copy of images from the digital camera to the computer's hard disk.
  12. 24. pad Flat electronic device divided into panels that users press with their feet in response to instructions from a music video game.
  13. 25. cam Digital video camera that enables a home or small business user to capture video and still images, send e-mail messages with video attachments, add live images to instant messages, broadcast live images over the Internet, and make live video telephone calls.
  14. 27. camera Portable digital camera with many lenses and other attachments.
  15. 28. Term used to describe touch screens that recognize multiple points of contact at the same time.
  16. 30. Special-purpose terminal, connected to a host computer through a network that functions as a self-service banking machine.
  17. 32. Large-scale application term for a graphics tablet. See also graphics tablet.
  18. 33. Input device that contains keys users press to enter data and instructions into a computer.
  19. 34. The number of horizontal and vertical pixels in a display device.
  20. 36. Steering-wheel-type input device that is used to simulate driving a vehicle.
  21. 37. code Identification code consisting of either vertical lines and spaces of different widths or a two-dimensional pattern of dots, squares, and other images that represent a manufacturer and an item.
  22. 38. kiosk Self-service DVD rental machine that connects to a host computer through a network.
Down
  1. 1. scanner Sheet-fed scanner model designed specifically for photos.
  2. 2. mouse Mouse type that uses a laser sensor.
  3. 3. Light-sending input device that reads printed text and graphics and then translates the results into a form the computer can process. See also optical scanner.
  4. 6. Metal or plastic plate placed over the keyboard that allows users to rest their hands on the keyboard without accidentally pressing any keys.
  5. 7. The smallest element in an electronic image. Short for picture element.
  6. 8. input Process of entering data by speaking into a microphone.
  7. 9. Handheld vertical lever mounted on a base used to control actions of a simulated vehicle or player.
  8. 12. Small metal or plastic device that looks like a ballpoint pen, but uses pressure instead of ink to write, draw, or make selections.
  9. 14. device Any hardware component that allows users to enter data and instructions into a computer.
  10. 16. Pointing device that fits comfortably under the palm of a user’s hand.
  11. 19. Technology of authenticating a person’s identity by verifying a personal characteristic.
  12. 20. The science of incorporating comfort, efficiency, and safety into the design of the workplace.
  13. 22. Input device that controls the movement and actions of players or objects in video games or computer games.
  14. 26. Video conference feature in which another window on the screen displays notes and drawings simultaneously on all participants’ screens
  15. 28. Technology that reads text printed with magnetized ink.
  16. 29. Small, flat, rectangular pointing device that is sensitive to pressure and motion.
  17. 31. One million pixels.
  18. 35. gun Input device used in video and computer games to shoot targets and moving objects after you pull the trigger on the weapon.