Across
- 2. is an online social networking service that enables its users to send and read text-based posts of up to 280 characters, known as tweets.
- 4. A website of other online resources that fosters collective authorizing by allowing many users to add content or edit the existing content.
- 7. a social networking service and website that had over 2 billion users worldwide by 2018. Users register to use the site, then create profiles, add other users as friends and exchange messages.
- 8. The gap between those with regular, effective access to digital tech and those without
- 9. recognition software converts the students’ spoken words into text on the screen.
- 15. when there's so much information available to students and it can be overwhelming
- 16. An online journal that makes it easy for the user to create frequent entries; typically, visitors can add their own comments and responses.
- 17. A device or service that increases the capabilities of people with disabilities
- 18. A social media app that allows users to send pictures and videos to their friends, and these images disappear within 24 hours.
Down
- 1. a whiteboard that works together with a computer to display and save information
- 3. when lectures are given as homework and classtime is spent asking and answering questions
- 5. A type of 2-dimensional barcode that consists of black modules arranged in a square pattern on a white background. When scanned it links to a website of a video or some printed material that is available digitally.
- 6. A computer program of other procedure that imitates a real-world experience
- 10. Using images instead of text to convey a message.
- 11. People who have grown up using the digital “language” of computers, video games, and the Internet.
- 12. a live, direct or indirect view of a physical, real world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics, or GPS data.
- 13. the ability to use info and communication technology to find, evaluate, create, and communicate information
- 14. A representation of a system of an object, such as a small physical structure that imitates a larger structure or a computer program that parallels the workings of a larger system.
