Across
- 2. Method of organizing related data
- 3. Memory location storing a value
- 4. Programming paradigm using objects
- 8. Variable accessible throughout program
- 10. Symbol that represents an operation
- 11. Set of instructions for a computer
- 12. Reusable block of code
- 13. Data structure with Last-In-First-Out principle
- 14. Code segment that performs a specific task
- 16. Process of finding and fixing errors
- 18. Variable that cannot be changed
- 20. Organizing code into logical sections
- 21. Instruction that makes decisions
- 23. Type of error caught at runtime
- 25. Visual representation of program logic
Down
- 1. Programming language known for web development
- 4. Symbol used to compare values
- 5. Framework for building web apps
- 6. Instruction executed repeatedly
- 7. Ordered collection of elements
- 9. Process of converting code to machine language
- 15. Language using HTML, CSS, JavaScript
- 17. Data type for whole numbers
- 19. Function that returns a value
- 22. Loop that repeats while a condition is true
- 24. Programming language for data science
