Across
- 7. Providing support that helps children perform tasks they cannot yet do independently, gradually removing assistance as they gain skills.
- 9. Strategies implemented to teach children new skills, address misbehavior, and reinforce positive behavior through consistent consequences and rewards.
- 10. A visual representation of the day’s activities that helps children anticipate transitions.
- 14. The physical environment of the classroom, including furniture, materials, and arrangement, which influences the learning and behavior of children.
- 16. An approach to classroom management that promotes positive behaviors by reinforcing them, creating a supportive learning environment where children thrive socially and emotionally.
- 19. A classroom that is physically set up to meet the developmental stages and needs of the children it serves.
- 20. Specific areas of the classroom dedicated to particular activities, such as reading, art, or dramatic play, designed to encourage exploration and learning.
Down
- 1. Techniques used to change behavior, including rewards and consequences.
- 2. Specific areas in the classroom designed to engage children in particular types of learning
- 3. A teaching approach that is grounded in research and recognizes the need to meet children at their individual developmental levels, ensuring that the classroom environment, activities, and interactions are tailored to children's cognitive, emotional, and social development.
- 4. Tailoring instruction to meet the individual needs of students, including modifications for various learning styles, abilities, and developmental stages.
- 5. The act of encouraging or rewarding a behavior by presenting something positive (like praise or a reward) after the behavior occurs, increasing the likelihood of that behavior happening again.
- 6. Established procedures that are repeated daily, helping students understand the flow of the day.
- 8. Individual children’s needs related to sensory input, such as sound, light, or tactile experiences, that can influence their behavior and engagement.
- 11. The ability to manage one’s own behavior, emotions, and thoughts in a constructive way, an essential skill for emotional and social development.
- 12. The addition of a rewarding stimulus to increase the likelihood of a behavior being repeated.
- 13. A visual tool used to track behavior and reward positive actions.
- 15. A classroom where all students, regardless of ability or background, are supported and included.
- 17. The physical and social context in which learning takes place.
- 18. Clear expectations for behavior that guide student actions.
