Code HS terms

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Across
  1. 3. tells Tracy to turn right
  2. 6. lets you ask questions and the program will only run if its true
  3. 8. stops filling in shapes
  4. 11. calls a function
  5. 12. “”” “””
  6. 13. Command that tells Tracy to move forward
  7. 14. removes all marks Tracy has made
  8. 17. how your code is laid out
  9. 20. value that can either be true or false
  10. 22. contains a number, positive, negative, or zero
  11. 23. stops Tracy from leaving a trail
  12. 24. symbol that holds a value
  13. 25. how fast Tracy moves
  14. 28. puts Tracy at a specific coordinate
  15. 29. tells Tracy to turn left
  16. 30. repeats code as long as something is true
Down
  1. 1. executed after function is called
  2. 2. fills in shapes
  3. 4. a message that explains whats going on
  4. 5. tells Tracy to draw a circle
  5. 7. changes the color
  6. 9. assigns a variable
  7. 10. string, contains text, or 0 and more numbers
  8. 11. initialize a loop
  9. 13. integer that has a decimal component
  10. 15. changes value to an integer
  11. 16. Tracy starts drawing a trail
  12. 18. way to repeat code in your program
  13. 19. #
  14. 20. tells Tracy to move backward
  15. 21. contraction of else if
  16. 26. changes trail thickness
  17. 27. Command you invent and name