Code Ninjas Puzzle

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Across
  1. 1. A storage location for data that can change during the program's execution
  2. 3. A sequence that repeats until a condition is met
  3. 5. A character or object in a game that can move and interact
  4. 6. A variable that keeps track of points or progress in a game
  5. 8. An error or problem in code
  6. 10. An action that triggers a response in the program, like pressing a button
  7. 11. Data or commands entered into a computer
Down
  1. 2. The background image or scenery in a game
  2. 4. The result produced by a computer after processing input
  3. 5. A set of instructions for a computer to execute
  4. 7. Instructions written for computers
  5. 9. The process of finding and fixing errors in code