Codesters: Roll the Dice

1234567891011
Across
  1. 6. An object on the stage, like a character or shape, that can be given commands.
  2. 9. Data that controls how a command runs
  3. 10. A set of commands that run in order from top to bottom
  4. 11. Any number that is not a decimal or a fraction. Appears blue on the code editor.
Down
  1. 1. A block of code containing commands that will be run more than once.
  2. 2. The area where all commands are typed.
  3. 3. Finding and fixing the error or bug in a program
  4. 4. A name that stores a value. Appears orange on the code editor.
  5. 5. A line in code that is used to provide information about the code. It is ignored by the program and does not run.
  6. 7. A letter, word, or sentence. Appears green on the code editor.
  7. 8. The area where the visual output of a program is displayed, on a coordinate plane.
  8. 10. The unit of measurement on the stage