Across
- 2. Statements that only run under certain conditions.
- 4. An action that a sprite performs continuously until it’s told to stop.
- 7. Putting commands in correct order so computers can read the commands
- 8. The art of creating a program.
- 9. An algorithm that has been coded into something that can be run by a machine.
- 11. A list of steps to finish a task.
- 12. The action of doing something over and over again.
- 14. To do something again.
- 16. A piece of code that you can easily call over and over again.
- 17. Finding and fixing problems in an algorithm or program.
Down
- 1. A label for a piece of information used in a program.
- 3. Something a program checks to see if it is true before allowing an action.
- 5. Part of a program that does not work correctly.
- 6. A loop that continues to repeat while a condition is true.
- 7. A graphic on the screen with a location, size, and appearance.
- 9. A message on the computer screen that waits for input from the user.
- 10. An instruction for the computer. Many commands put together make up algorithms and computer programs.
- 13. to write code, or to write instructions for a computer.
- 15. An action that causes something to happen.
- 18. A command that tells you to do something only up to the point that something becomes true.
