Across
- 4. Allows for user to repeat commands without having to type them over and over again.
- 9. Is a set of rules guidelines is used to write the computer programs that we use every day.
- 10. Commands that tell the computer program to do something. If it to do something then it need to do something else. It is similar to cause and effect.
- 12. One or more commands or algorithm(s) designed to be carried out by a computer.
- 13. A list of steps to finish a task. A set of instructions can be perform with or without a computer.
- 16. An instruction for the computer. Many commands put together make up algorithms and computer programing.
- 17. The study of the principles and use of computers.
- 18. Take out a piece of code that is faulty and does not work properly.
Down
- 1. The visual programing language used in code.org online learning system for 5-k students.
- 2. A coding system using the binary digits 0 and 1 to represent a letter ,digit or other character in a computer or other electronic device.
- 3. Involves breaking down a complex program of system into smaller parts that are more manageable and easier to understand.
- 5. Is similar to if then statement but instead of then the program would run an else statement.
- 6. Statements that only run under certain conditions or situations.
- 7. Is a type of procedure or routine that is done to make programing easier. Is a shortcut for coding.
- 8. Contains some known or unknown quantity of information referred to as a value.
- 11. Is a technique managing complexity of computer system.
- 14. Focuses on the recognition of patterns and regularities in data.
- 15. The white area on the right side of code. Org where you drag and and drop commands to build you program.
